Category Archives: Games - Page 27

The C.H.A.O.S. Continuum (1993)

The C.H.A.O.S. Continuum

Creative Multimedia Corporation

The year is 2577 and everyone on the Titan colony has suddenly disappeared. The station lies empty and hulking with the exception of a few automated robots which patrol the halls. The sentient computer C.H.A.O.S. is resisting any attempt at interface from the outside. You must take an advanced EVA pod, the Time Pod and shifting through dimensional rifts… arrive at the Titan station to determine what went wrong. Use the probe’s interfaces to gain access to computers, databanks and whatever else it will take to crack the access codes on the labs and C.H.A.O.S. itself.

Star Wars: Episode I – Racer (1999)

Star Wars: Episode I – Racer

LucasArts Entertainment Company LLC

Based upon the Pod Racing scenes of Star Wars Episode I: The Phantom Menace, your mission as young Anakin Skywalker or as one of a collection of strange characters from around the Galaxy is to compete, survive and win in the high speed challenge of Pod Racing.

Star Trek Pinball (1998)

Star Trek Pinball

Interplay Entertainment Corp.

A pinball game based on the original Star Trek series. There are three tables in the game, the third of which actually requires two players to play. Although available for sale, it was also bundled free with Starfleet Academy.

Star Rangers (1995)

Star Rangers

Interactive Magic Ltd.

The premise behind this game is that of a western, but set in the future, and in space. There is a plot but the gameplay focuses on fast ‘n’ furious arcade action. You are a Star Ranger and it’s your duty to protect the human frontier from alien attack.

Secret of the Silver Blades (1990)

Secret of the Silver Blades

Strategic Simulations, Inc.

The heroes from Pool of Radiance and Curse of the Azure Bonds return once again. This time, they arrive naked via a magical well inside a frozen town wishing for heroes to help them. The party once again attempts to save a town under siege (once re-equipped) and struggles to learn the secret of the Silver Blades…

Rags to Riches: The Financial Market Simulation (1993)

Rags to Riches: The Financial Market Simulation

Interplay Entertainment Corp.

You play a young college graduate who has been given a large sum of money by your parents to set up a company. You start in a crummy office on the Lower East Side of town, and as you dabble more in the stock market and make more money, you can take a trip to the mall and buy things from a porcelain dalmatian to a new office. You have to be careful, though- one wrong move with your money, and you end up penniless on the street.

Odell Down Under (1996)

Odell Down Under

MECC

You are a fish locked in the desperate game of survival in a small coral reef. As you struggle to live you’ll learn about prey and predators in a reef.

Ultima VI: The False Prophet (1990)

Ultima VI: The False Prophet

ORIGIN Systems, Inc.

In this conclusion to the Second Trilogy, you, the Avatar, are summoned back to save Britannia from the Gargoyles, a strange race of beings who have taken control of the Eight Shrines of Virtue. Conceived to be evil by the people of Britannia, the Gargoyles are discovered to be struggling for survival against ancient forces you had not imagined. You must help the Gargoyle race by learning their culture, language and vocabulary. Adventure with your companions Iolo, Shamino and Dupre in this gigantic world riddled with monsters and puzzles.

Risk (1991)

Risk

Virgin Interactive Entertainment, Inc.

The Computer Edition of Risk is an official conversion of the classic Parker Brothers board game. Two to six human and/or computer players attempt to conquer the world with their armies. All the rules of the board game are here, including trading in Risk cards and rolling dice. Computer players have three different skill levels, which you can change during the game. You can even change players between computer and human in the middle of the game.

Myst (1993)

Myst

Brøderbund Software, Inc.

You have just stumbled upon a most intriguing book, a book titled Myst. You have no idea where it came from, who wrote it, or how old it is. Reading through its pages provides you with only a superbly crafted description of an island world. But it’s just a book, isn’t it? As you reach the end of the book, you lay your hand on a page. Suddenly your own world dissolves into blackness, replaced with the island world the pages described. Now you’re here, wherever here is, with no option but to explore.