Author Archives: CoreDuo - Page 12

DOOM (1993)

DOOM

id Software, Inc.

The Union Aerospace Corporation has been experimenting with teleportation technology on Mars’ moons Phobos and Deimos. After early successes, something goes wrong. It seems the scientists have opened a gateway straight to Hell. Phobos base is overrun with demonic creatures, and the whole of Deimos simply vanishes. A squad of marines is sent to Phobos, but all except one are quickly slaughtered. It falls to the surviving marine to grab some guns and strike back at the demons.

Disney’s Aladdin (1994)

Disney’s Aladdin

Virgin Interactive Entertainment, Inc.

The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan’s dungeon to the final confrontation in Grand Vizier Jafar’s palace. The Sultan’s guards and also animals of the desert want to hinder Aladdin in his way. He can defend himself with his sword or by throwing apples. Next to apples, Aladdin can also collect gems which can be traded for lives and continues with a traveling trader. Finding Genie or Abu icons enables bonus rounds. The Genie bonus round is a game of luck played for apples, gems or extra lives. In Abu’s bonus round, the player controls the little monkey who has to catch bonus items that fall from the sky, but without touching any of the unwanted objects like rocks and pots.

Discworld II: Morality Bytes! (1996)

Discworld II: Morality Bytes!

Psygnosis Limited

Death, the grim reaper, who normally ushers the Discworld inhabitants into the afterlife, is on an extended vacation. This means that those whose “time is up” are faltering around in limbo. Now it’s up to Rincewind to bring him back or suffer the fate of immortality.

Discworld (1995)

Discworld

Dro Soft

This adventure game puts you in the shoes of Rincewind, a wizard whose sole purpose in life is to stay alive. He appears to be very good at it as well, because apparently the universe has decided to continuously challenge him.

Die Hard (1989)

Die Hard

Activision, Inc.

Based on the movie, a group of terrorists has taken control of a high rise tower in an attempt to take $600 million. Your job is to rescue your wife who is trapped in the building and stop the terrorists. The game is played with a 3-D point of view allowing you to search the building for useful items and fight terrorists with a variety of weapons or by hand. Cut scenes keep you informed of the plot as it progresses.

Destruction Derby (1995)

Destruction Derby

Psygnosis Limited

You probably feel like a crash test dummy when you’re playing this game – it’s not only a racing game, but you get points for wrecking your enemies! The amount of points you get depends on how you hit them … e.g. you get more points for getting them do a 360 other than driving into theirs sides at high speed. The game has more to offer: a head to head mode with only two cars or the legendary destruction derby itself – a huge arena, every car starts at the edge of it, and then – have a nice crash!

Descent II (1996)

Descent II

Interplay Productions, Inc.

The second Descent game features new levels, new weapons and new robot enemies. It also comes with helpful ideas for the player like the Guide-bot, the ability to fly with afterburner or energy-to-shield converter that many times they become a must!

Descent (1995)

Descent

Interplay Productions, Inc.

The Post-Terran Minerals Corporation (PTMC) digs up minerals on all nine planets of the solar system, employing humans and robots to do its job. Unfortunately, the mining robots are now being controlled by a hacker, and have taken the human workers hostage. The PTMC has tried to get the robots back under their control, but communication with the mining stations has been lost. In desperation, the PTMC modifies a Pyro-GX ship for combat and hires a mercenary, codenamed “Material Defender”, to fly it. The mission is to destroy the infected mines and rescue human hostages, destroying any hostile robot that gets in the way.

Death Rally (1996)

Death Rally

Apogee Software, Ltd., GT Interactive Software Corp.

Starting with only $495 and a lowly car, the player must compete in one of three races (picked from 19 tracks) with increasingly difficult opponents but higher rewards, getting enough money to buy new cars, choosing from six models, and enhance them with one to four upgrades for engine (increase top speed), tires (improve traction, allowing to drift less on turns) and armor (reduces the damage caused by opponents, mines or collisions). But there are more ways to spend money by reaching the underground market where the player can buy land mines (can be dropped to get opponents directly behind or create traps in narrow sections), get some rocket fuel (which increases boost speed greatly at the expense of some damage for both the user car and the ones directly behind) or bribe a mechanic to mess around with the best-ranked opponent car. All these upgrades are valid for one race only.

Death Gate (1994)

Death Gate

Legend Entertainment Company

Two thousand years ago, an advanced race known as Sartan split the world into five realms. The mensch races – the humans, dwarves, and elves – were split between four of those worlds named for the four elements, and the race of Patryn was banished to the deadly Labyrinth. After those two thousand years, some of the Patryn have found their way through the Labyrinth’s exit. The game’s protagonist is a young Patryn named Haplo, and his mission, given to him by his lord Xar, is to sail through the Death Gate into each of the other worlds to find each world’s seal piece, so that the Patryn may reconstruct the planet and have revenge on the Sartan.